• Scrabble: Harry Potter Edition

    Bringing the words and magic of HARRY POTTER to life!
    Scrabble Harry Potter Edition brings a new level of magical mischief and fun to the world’s favorite word game
    Be sorted into one of the four HOGWARTS Houses!
    Draw special cards when your word crosses a HOGWARTS space!
    Use Spells and Potions to increase your score, and flummox your opponents!
    Earn bonus points for playing words from the exclusive HARRY POTTER Word List!

  • Scrabble Vintage Bookshelf Edition

    These classic Hasbro editions are the perfect combination of form, function and fun! Each stylish fabric-wrapped book looks absolutely beautiful on display on your bookshelf. Open the book and it will reveal premium components inspired by the original editions of each game all stored neatly inside.

    Imported
    Elegant Design For Open Bookshelf Display
    Vintage 1948 Game Board
    Wood Scrabble Tiles And Tile Racks
    Canvas Pouch With Drawstring, Scorepad And Pencil

  • Hasbro Scrabble Game

    Classic Scrabble game has the letter tiles and game guide for a wordy showdown
    Classic Scrabble game has the letter tiles and game guide for a wordy showdown
    Store the tiles in the drawstring bag
    Every letter counts in Scrabble
    Includes 1 gameboard, 100 wooden letter tiles, 4 tile racks, 1 drawstring letter bag and game guide

  • Carrassonne Board Game

    Carcassonne is a tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, etcetera. Having placed a tile, the player can then decide to place one of their meeples on one of the areas on it: on the city as a knight, on the road as a robber, on a cloister as a monk, or on the grass as a farmer. When that area is complete, that meeple scores points for its owner

  • Monopoly Space 2020

    The Earth is so yesterday that it is time to conquer the whole universe!

    In this astro-themed version of Monopoly, players travel around in space to buy planets, mine resources, and build their colony. The resources are used to build the domes that make up the colony. The players have to move fast before the other players take the glory. The first player to complete their space colony and get back to GO (the Earth) wins.

  • MONOPOLY Ms. Monopoly Board Game

    Meet Ms. Monopoly: This Breakout Monopoly board game introduces a new character to the Monopoly family, and is a celebration of Women entrepreneurs and inventors
    Buy inventions by women: instead of buying properties, players buy some of the things that wouldn’t exist without the innovative women who invented them
    Get more money: in the MS. Monopoly game, women get a higher payout at the start of the game and more money when passing go
    Dream big: players can build business headquarters to collect even more rent. Zoom ahead with ride shares, and purchase utilities — such as solar heating — invented by women

  • Pressman Charades For Kids

    Classic game designed for kids, but great for the whole family to play together!
    Cards have clues with pictures, making this easy for non-readers, but also reinforces early reading skills
    3 levels of play allow younger players to participate while still making it challenging enough for older players
    Stimulating game gets kids moving around as they have fun acting out clues
    For 3 or more players, ages 4 and up

  • Disney Geek Out, Board Game, For Lovers Of Disney

    Geek out on 600 Disney trivia covering 90 Years of Disney Magic – this award-winning trivia party game takes Disney to a whole new level
    Find out once and for all which Disney fan is the most knowledgeable about Disney movies, characters, and pop culture
    Categories include Disney Animation, Pixar Animation, Live Action, Music & More
    Includes 120 Cards, Custom Gameboard, 20 Chip Pieces Featuring Favorite Disney Characters, 6-Sided Category Die and Instructions
    2+ Players | Ages 10+ | 30+ Min Play Time

  • Disney Colorbrain, The Ultimate Board Game For Disney Fans!

    TEST YOUR DISNEY KNOW-HOW: Can you remember the color of Princess Elsa’s eyes in Frozen? How about the color of Woody’s vest in Toy Story?
    A RAINBOW IN YOUR HANDS: In this Disney board game, all the questions can be answered with one (or more) of the 11 color cards in your hand.
    WHO WILL LIVE HAPPILY EVER AFTER: Put down the right color and wait for the other teams to slip up. The first team to score ten points are the winners!
    FROM PETER PAN TO PUMBA: Includes 250 questions from over 20 Disney films. So, whether you’re a Mulan master or a Hercules hotshot, there’s something for everyone.
    FUN FOR THE WHOLE FAMILY: Next time you get together with family and friends, bring along a Spin Master game. The perfect activity for memorable game nights, birthdays, dinner parties, vacations, holiday & Christmas gifts, and any time you just want to have fun!
    44 Color Cards, 250 Question Cards, 4 Color Capture Cards, scorepad, instructions

  • Princess Sofia Palace Game

    Accompany Princess Sofia on her way back to the royal palace! With a little luck of the die you’ll be able to quickly move forward along the coloured path. Sofia’s magic amulet can help you be the first to reach the palace, but it can also set you back on your journey.

  • Disney Villains Jigsaw puzzle 500 pcs

    Jigsaw puzzle featuring classic Disney villains made by Ceaco
    11” x 15”, 14” x 18”, 24” x 18” when completed; (2) 300 piece, (2) 550 piece, (1) 750 piece count puzzles; 3702-2
    Beautifully detailed puzzle artwork depicting your favorite villains – Ursula, Scar, Lady Tremaine, Cruella de Vil and more!
    This 5 in 1 multipack is one of dozens of beautiful Disney Collection (2) 300 piece, (2) 550 piece, (1) 750 piece puzzles available
    Great for Family nights, Gifts, Holiday gatherings, Disney collectors and more

  • Chutes and Ladders Board Game

    CLASSIC BEGINNER GAME: Do you remember playing Chutes and Ladders when you were a kid. Introduce new generations to the classic gameplay of this kids’ board game for 2 to 4 players
    NO READING REQUIRED TO PLAY: For kids ages 3 and up, Chutes and Ladders can be a great game for kids who haven’t learned how to read yet
    CLASSIC UP AND DOWN GAME FOR PRESCHOOLERS: Spin the spinner and move the pawn up the ladders and down the chutes. Chutes and Ladders is a classic game that children enjoy playing over and over
    BE THE FIRST TO REACH THE TOP: Players scramble to the top of the game board without slip-sliding down. Land on good deeds to climb ladders, but watch out for the chutes
    KIDS CAN PRACTICE NUMBERS: Children can practice counting and number recognition as they travel along the gameboard to get to the top
    Classic game challenges you to scramble to the top of the gameboard without slip-sliding down.
    Land on good deeds to climb ladders

  • 1990’s film alphabet

    Contains a 300 LARGE piece jigsaw puzzle – these pieces are 33% larger than standard puzzle pieces for improved dexterity and placement
    Finished size is 21.25 x 15 inches
    Full Color Bonus poster included for help in solving
    Manufactured from premium quality materials including 100% recycled paperboard
    Buffalo Games puzzles are manufactured using trademarked “Perfect Snap” technology ensuring a tight interlocking fit between pieces

  • The hoodie girl by

    My hoodie is freakishly oversized.
    It covers my body in a way that makes me feel comfortable.
    Safe. Invisible.

    Wren Martin isn’t what you would call a popular girl. She is remarkably average, gets good grades, and aspires to get a scholarship to her dream college and leave her hometown, as it’s filled with impossible memories.

    Asher Reed―star athlete and heartthrob of Eastview High―is everything wrong with high school in one frustratingly good-looking body. But when an on-field accident leaves him sidelined for the season, he takes an interest in Wren.

    With an undeniable connection, Wren and Asher form a friendship that quickly turns into something more. Yuen Wright’s heartwarming debut is a reminder that when someone really sees you, the last thing you want is to be invisible.

  • Skin of the sea by Natasha Bowen

    Simi prayed to the gods, once. Now she serves them as Mami Wata—a mermaid—collecting the souls of those who die at sea and blessing their journeys back home.

    But when a living boy is thrown overboard, Simi does the unthinkable—she saves his life, going against an ancient decree. And punishment awaits those who dare to defy it.

  • The upper world by Femi Fadugba

    Wow! The Upper World is a time-twisting, mind-bending thrill ride. I raced through the pages trying to keep up with Esso and Rhia – if I could read at the speed of light, I would have! This south London epic will stay with you long after the final page.

    Today

    During arguably the worst week of Esso’s life, an accident knocks him into an incredible world—a place beyond space or time, where he can see glimpses of the past and future. But if what he sees there is true, he might not have much longer to live, unless he can use his new gift to change the course of history.

    Tomorrow

    Rhia’s past is filled with questions, none of which she expects a new physics tutor to answer. But Dr. Esso’s not here to help Rhia. He’s here because he needs her help—to unravel a tragedy that happened fifteen years ago. One that holds the key not only to Rhia’s past, but to a future worth fighting for

    Truly mind-bending, fiendishly clever, original and stylish – I was blown away by this novel. Philosophy meets physics meets Peckham . . . No doubt about it, The Upper World is destined to stand the test of time.

  • The hawthorne legacy by Jennifer Lynn Barnes

    The Inheritance Games ended with a bombshell, and now heiress Avery Grambs has to pick up the pieces and find the man who might hold the answers to all of her questions – including why Tobias Hawthorne left his entire fortune to Avery, a virtual stranger, rather than to his own daughters or grandsons.

    Thanks to a DNA test, Avery knows that she’s not a Hawthorne by blood, but clues pile up hinting at a deeper connection to the family than she had ever imagined. As the mystery grows and the plot thickens, Grayson and Jameson, the enigmatic and magnetic Hawthorne grandsons, continue to pull Avery in different directions. And there are threats lurking around every corner, as adversaries emerge who will stop at nothing to see Avery out of the picture – by any means necessary.

  • Middle school: Field trip fiasco by James Patterson

    Things have quieted down for lovable troublemaker Rafe Khatchadorian, and after all the mishaps and adventures he’s been through, he’s feeling a little restless. So when he’s invited to attend an all-expenses paid art field trip in California, Rafe jumps at the opportunity.
    But things go sideways, as they always do for Rafe, when he arrives and realizes his trip isn’t the Hollywood vacation he thought it would be. Instead, he’ll be participating in a “Cultural Campout” in the desert.
    What follows is a series of unfortunate events that only Rafe could find himself in, including an encounter with a cranky crocodile, a claustrophobic trip into an ancient cave, and a set of cave ancient cave paintings that may or may not have been faked.
    To make matters worse, Rafe finds himself smack dab in the middle of a plot to smuggle a legendary missing diamond. Has he finally stumbled his way into an adventure he can’t get himself out of?

  • Off the record by Camryn Garrett

    Ever since seventeen-year-old Josie Wright can remember, writing has been her identity, the thing that grounds her when everything else is a garbage fire. So when she wins a contest to write a celebrity profile for Deep Focus magazine, she’s equal parts excited and scared, but also ready. She’s got this.

    Soon Josie is jetting off on a multi-city tour, rubbing elbows with sparkly celebrities, frenetic handlers, stone-faced producers, and eccentric stylists. She even finds herself catching feelings for the subject of her profile, dazzling young newcomer Marius Canet. Josie’s world is expanding so rapidly, she doesn’t know whether she’s flying or falling. But when a young actress lets her in on a terrible secret, the answer is clear: she’s in over her head.

  • The book you wish your parent had read by Phillipa Perry

    In this absorbing, clever and funny book, renowned psychotherapist Philippa Perry tells us what really matters and what behaviour it is important to avoid – the vital dos and don’ts of parenting.

    Instead of mapping out the ‘perfect’ plan, Perry offers a big-picture look at the elements that lead to good parent-child relationships. This refreshing, judgement-free book will help you to:

    · Understand how your own upbringing may affect your parenting
    · Accept that you will make mistakes and learn what you can do about them
    · Break negative cycles and patterns
    · Handle your own and your child’s feelings
    · Understand what different behaviours communicate

  • The infinite game by Simon Sinek

    How do we win a game that has no end? Finite games, like football or chess, have known players, fixed rules and a clear endpoint. The winners and losers are easily identified. Infinite games, games with no finish line, like business or politics, or life itself, have players who come and go. The rules of an infinite game are changeable while infinite games have no defined endpoint. There are no winners or losers—only ahead and behind.

    The question is, how do we play to succeed in the game we’re in?

    In this revelatory new book, Simon Sinek offers a framework for leading with an infinite mindset. On one hand, none of us can resist the fleeting thrills of a promotion earned or a tournament won, yet these rewards fade quickly. In pursuit of a Just Cause, we will commit to a vision of a future world so appealing that we will build it week after week, month after month, year after year. Although we do not know the exact form this world will take, working toward it gives our work and our life meaning.

  • The inheritance game by Jennifer Lynn Barnes

    Avery Grambs has a plan for a better future: survive high school, win a scholarship, and get out. But her fortunes change in an instant when billionaire Tobias Hawthorne dies and leaves Avery virtually his entire fortune. The catch? Avery has no idea why — or even who Tobias Hawthorne is.

    To receive her inheritance, Avery must move into sprawling, secret passage-filled Hawthorne House, where every room bears the old man’s touch — and his love of puzzles, riddles, and codes. Unfortunately for Avery, Hawthorne House is also occupied by the family that Tobias Hawthorne just dispossessed. This includes the four Hawthorne grandsons: dangerous, magnetic, brilliant boys who grew up with every expectation that one day, they would inherit billions. Heir apparent Grayson Hawthorne is convinced that Avery must be a conwoman, and he’s determined to take her down. His brother, Jameson, views her as their grandfather’s last hurrah: a twisted riddle, a puzzle to be solved. Caught in a world of wealth and privilege, with danger around every turn, Avery will have to play the game herself just to survive.

  • Minecraft: The lost journal by Mur Lafferty

    The brand-new official Minecraft novel is a journey into the unknown! When a young girl teams up with her friend to find the boy’s missing uncle, they must leave the safety of the Overworld behind.

    Alison and Max must team up to find his missing uncle Nicholas. Using the journal his beloved uncle left as a guide, the duo hurtle headlong into a treacherous and unknown landscape called the Nether. There, they meet a strange girl named Freya and her woefully unheroic dog, Bunny Biter, who agree to help them in their quest. The group must take on dangerous new foes and unravel the cryptic journal to find Nicholas and reunite this fractured family.

  • Company of one by Paul Jarvis

    Company of One is a refreshingly new approach centered on staying small and avoiding growth, for any size business. Not as a freelancer who only gets paid on a per piece basis, and not as an entrepreneurial start-up that wants to scale as soon as possible, but as a small business that is deliberately committed to staying that way. By staying small, one can have freedom to pursue more meaningful pleasures in life, and avoid the headaches that result from dealing with employees, long meetings, or worrying about expansion. Company of One introduces this unique business strategy and explains how to make it work for you, including how to generate cash flow on an ongoing basis.

    Paul Jarvis left the corporate world when he realized that working in a high-pressure, high profile world was not his idea of success. Instead, he now works for himself out of his home on a small, lush island off of Vancouver, and lives a much more rewarding and productive life. He no longer has to contend with an environment that constantly demands more productivity, more output, and more growth.

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