• Ravensburger Labyrinth Junior Board Game

    Junior Labyrinth, the beginner’s version of Labyrinth and part of the Ravensburger Labyrinth Games series, is a maze like no other with twelve different treasures waiting to be found within the paths of the labyrinth, which shift with every turn.

    Beginner’s version of the classic maze game
    Whoever reaches a treasure first gets to claim it
    Player who collected the most treasures wins
    Teaches you cause and effect, planning, association
    For ages 5 and above

  • Ravensburger Labyrinth Board Game

    Labyrinth (formerly The aMAZEing Labyrinth) has spawned a whole line of Labyrinth games. The game board has a set of tiles fixed solidly onto it; the remaining tiles that make up the labyrinth slide in and out of the rows created by the tiles that are locked in place. One tile always remains outside the labyrinth, and players take turns taking this extra tile and sliding it into a row of the labyrinth, moving all those tiles and pushing one out the other side of the board; this newly removed tile becomes the piece for the next player to add to the maze.

    Players move around the shifting paths of the labyrinth in a race to collect various treasures. Whoever collects all of his treasures first and returns to his home space wins!

    Labyrinth is simple at first glance and an excellent puzzle-solving game for children; it can also be played by adults using more strategy and more of a cutthroat approach.

  • 7 Wonders Board Game (Base Game)

    You are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes, and affirm your military supremacy. Build your city and erect an architectural wonder which will transcend future times.

    7 Wonders lasts three ages. In each age, players receive seven cards from a particular deck, choose one of those cards, then pass the remainder to an adjacent player. Players reveal their cards simultaneously, paying resources if needed or collecting resources or interacting with other players in various ways. (Players have individual boards with special powers on which to organize their cards, and the boards are double-sided). Each player then chooses another card from the deck they were passed, and the process repeats until players have six cards in play from that age. After three ages, the game ends

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